物品脚本 (Script)
.@r = getrefine();
bonus2 bSubEle,Ele_Earth,5+(.@r*2);
bonus2 bAddItemHealRate,11626,5*BaseLevel;
if (.@r>=7) {
bonus bLongAtkDef,-10;
bonus bHealPower2,10;
bonus bAddItemHealRate,10;
}
if (.@r>=9) {
bonus bMaxHPrate,15;
bonus bMaxSPrate,15;
bonus bHealPower2,10;
bonus bAddItemHealRate,10;
}