物品脚本 (Script)
.@r = getrefine();
bonus bStr,2;
bonus bBaseAtk,(10*(.@r/2));
if (.@r >= 7) {
bonus2 bAddEle,Ele_Water,10;
bonus2 bAddEle,Ele_Wind,10;
bonus2 bAddEle,Ele_Earth,10;
bonus2 bAddEle,Ele_Neutral,10;
if (.@r >= 9) {
bonus2 bAddSize,Size_Small,15;
bonus2 bAddSize,Size_Large,15;
}
}