物品脚本 (Script)
.@r = getrefine();
bonus bInt,1;
bonus bDex,1;
bonus2 bMagicAddEle,Ele_Fire,5;
bonus2 bMagicAddEle,Ele_Water,5;
bonus2 bMagicAddEle,Ele_Wind,5;
bonus2 bMagicAddEle,Ele_Earth,5;
if (.@r>=5) {
bonus2 bMagicAddEle,Ele_Fire,min(.@r,10)*2;
bonus2 bMagicAddEle,Ele_Water,min(.@r,10)*2;
bonus2 bMagicAddEle,Ele_Wind,min(.@r,10)*2;
bonus2 bMagicAddEle,Ele_Earth,min(.@r,10)*2;
}