物品脚本 (Script)
.@g = getenchantgrade();
.@r = getrefine();
bonus bSMatk,1+(.@r/2);
bonus bSpl,1;
bonus bMatk,5*.@r;
if (.@r>=7) {
bonus bSMatk,2;
bonus bSpl,2;
if (.@r>=9) {
bonus bMaxHPrate,5;
bonus bMaxSPrate,5;
if (.@r>=11) {
bonus2 bMagicAtkEle,Ele_Ghost,35;
bonus2 bMagicAtkEle,Ele_Dark,35;
}
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus bSMatk,2;
if (.@g >= ENCHANTGRADE_C) {
bonus bSMatk,1;
bonus bSpl,3;
if (.@g >= ENCHANTGRADE_B) {
bonus2 bMagicAddEle,Ele_All,15;
}
}
}