物品脚本 (Script)
.@r = getrefine();
if (.@r<5)
.@r2 = 0;
else if (.@r<6)
.@r2 = 100;
else if (.@r<7)
.@r2 = 400;
else if (.@r<8)
.@r2 = 700;
else if (.@r<9)
.@r2 = 1400;
else if (.@r<10)
.@r2 = 2100;
else {
.@r = 10;
.@r2 = 3600;
}
bonus2 bAddMonsterDropItem,579,(((.@r+6)*100)+.@r2);
if (.@r>=7) {
bonus bHPrecovRate,-100;
bonus bHPGainValue,100;
}