物品脚本 (Script)
.@r = getrefine();
bonus bLongAtkRate,2*(.@r/3);
bonus bBaseAtk,10*(.@r/2);
if (.@r >= 7) {
bonus2 bSkillAtk,"KO_HUUMARANKA",30;
if (.@r >= 9) {
bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000;
if (.@r >= 11) {
bonus2 bAddRace,RC_Undead,20;
bonus2 bAddRace,RC_Demon,20;
bonus2 bAddEle,Ele_Fire,15;
bonus2 bAddEle,Ele_Dark,15;
}
}
}